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Cyberpunk 2077 Patch 1.23 Fixes More Glitched Quests & Crashes

CD Projekt Red has released another patch for Cyberpunk 2077 that fixes dozens of glitched quests, gameplay bugs, and crashing issues that continue to frustrate players since launch. Patch 1.23 picks up where previous Cyberpunk 2077 patches and hotfixes, but this one is on the smaller side compared to some others. The latest update aims to slowly bring the futuristic open-world to the polished state players expected during its launch in November 2020.

Patch 1.23 arrived a month-and-a-half after the first 1.2 patch, Cyberpunk 2077's biggest patch to date, which fixed hundreds of bugs, typos, and other issues. Still, despite the massive April patch coming nearly six months after its launch, Cyberpunk 2077 is still considered broken, especially by vanilla PS4 and Xbox One players. There is still a laundry list of problems that persist in CD Projekt Red’s infamous sci-fi RPG. Some are frustrating, like bizarre NPC behavior, and others are downright game-breaking, like quest progression glitches that make it impossible to complete several key and side missions. The next patch in the series of 1.2 updates fixes a fraction of that long list of issues, focusing on quest glitches and system-specific issues that were still affecting the game, such as crashes.

Related: Cyberpunk 2077 Player Notices Subtle Details About the Game's Police

According to the Cyberpunk 2077 Patch 1.23 notes, more glitches affecting both storyline and side quests have been removed, and general gameplay issues have been corrected, such as an instance where dead NPCs would get stuck in their car when players tried to steal it. CDPR also claims to have fixed a few visual glitches in Cyberpunk 2077, such as Johnny Silverhand’s spectral appearance in certain quests, issues related to clipping in NPC’s clothing, and the appearance of rocks in the Badlands. The developer also added stability and performance improvements, offering more solutions for crashes caused in animations, UI, scene, physics, and gameplay systems, as well as memory optimizations and management.

Patch 1.23 also addresses PC and Xbox-specific issues, like a problem on the PC version making it impossible to upgrade V while playing in 1280x720 resolution. On the Xbox, the studio also fixed an issue where certain actions could make the game unresponsive and one where the game's pause would open on its own if the Xbox guide and pause menu were closed in quick succession.

Most of the problems solved in were annoyances rather than experience-ruining glitches, but anything that helps to improve the game's immersion is a plus. Bugs, especially in open-world games, take players out of the reality of the world, making it obvious that everything is digital. When roleplaying, it isn’t helpful when players are reminded that it’s all a game, which happens when quests go awry, buttons are unresponsive, or NPCs interact in bizarre ways. While Patch 1.23 is definitely another major step towards removing the many bugs that gave Cyberpunk 2077 a bad reputation, it still doesn’t seem like enough this far down the line. With luck, a 1.3 patch will be as ambitious as the last major version.

Interestingly, Patch 1.23 comes shortly after news that Cyberpunk 2077 returns to the PlayStation Store on June 21. However, no PlayStation-specific bugs seem to have been addressed according to the patch notes, making it unclear if this patch had any role in reversing PlayStation's decision to pull the game. Though the PS4 version of the game is still not up to par with other modern AAA releases at the time of writing, patches like this one are a slow-but-sure path to the game eventually becoming what was originally promised by CDPR.

Next: Cyberpunk 2077: CD Projekt Investor Calls On CEO & Co-Founder To Resign

Cyberpunk 2077 is available on PlayStation 4 (retail-only), Xbox One, PC, and Google Stadia.

Source: Cyberpunk 2077

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